Home
last modified time | relevance | path

Searched refs:vertexAttribI3ui (Results 1 – 20 of 20) sorted by relevance

/external/angle/src/libANGLE/
DContext_gl_3_autogen.h29 void vertexAttribI3ui(GLuint index, GLuint x, GLuint y, GLuint z); \
DContext_gl.cpp437 void Context::vertexAttribI3ui(GLuint index, GLuint x, GLuint y, GLuint z) in vertexAttribI3ui() function in gl::Context
/external/deqp/framework/opengl/wrapper/
DglwInitGL31.inl290 gl->vertexAttribI3ui = (glVertexAttribI3uiFunc) loader->get("glVertexAttribI3ui");
DglwInitGL30.inl278 gl->vertexAttribI3ui = (glVertexAttribI3uiFunc) loader->get("glVertexAttribI3ui");
DglwFunctions.inl875 glVertexAttribI3uiFunc vertexAttribI3ui; variable
DglwInitGL32.inl308 gl->vertexAttribI3ui = (glVertexAttribI3uiFunc) loader->get("glVertexAttribI3ui");
DglwInitGL33.inl328 gl->vertexAttribI3ui = (glVertexAttribI3uiFunc) loader->get("glVertexAttribI3ui");
DglwInitGL40.inl374 gl->vertexAttribI3ui = (glVertexAttribI3uiFunc) loader->get("glVertexAttribI3ui");
DglwInitGL41.inl450 gl->vertexAttribI3ui = (glVertexAttribI3uiFunc) loader->get("glVertexAttribI3ui");
DglwInitGL42.inl462 gl->vertexAttribI3ui = (glVertexAttribI3uiFunc) loader->get("glVertexAttribI3ui");
DglwInitGL44.inl512 gl->vertexAttribI3ui = (glVertexAttribI3uiFunc) loader->get("glVertexAttribI3ui");
DglwInitGL43.inl503 gl->vertexAttribI3ui = (glVertexAttribI3uiFunc) loader->get("glVertexAttribI3ui");
DglwInitGL45.inl622 gl->vertexAttribI3ui = (glVertexAttribI3uiFunc) loader->get("glVertexAttribI3ui");
DglwInitGL46.inl626 gl->vertexAttribI3ui = (glVertexAttribI3uiFunc) loader->get("glVertexAttribI3ui");
DglwImpl.inl6964 gl->vertexAttribI3ui(index, x, y, z);
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp1177 ASSIGN("glVertexAttribI3uiEXT", vertexAttribI3ui); in initProcsDesktopGL()
1504 ASSIGN("glVertexAttribI3ui", vertexAttribI3ui); in initProcsDesktopGL()
3964 vertexAttribI3ui = &glVertexAttribI3uiNULL; in initProcsDesktopGLNULL()
4291 vertexAttribI3ui = &glVertexAttribI3uiNULL; in initProcsDesktopGLNULL()
DDispatchTableGL_autogen.h330 PFNGLVERTEXATTRIBI3UIPROC vertexAttribI3ui = nullptr; variable
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl875 gl->vertexAttribI3ui = glVertexAttribI3ui;
/external/angle/src/libGL/
Dentry_points_gl_3_autogen.cpp1966 context->vertexAttribI3ui(index, x, y, z); in GL_VertexAttribI3ui()
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl6338 m_gl.vertexAttribI3ui(index, x, y, z);