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Searched refs:vertexAttribP4ui (Results 1 – 17 of 17) sorted by relevance

/external/angle/src/libANGLE/
DContext_gl_3_autogen.h73 void vertexAttribP4ui(GLuint index, GLenum type, GLboolean normalized, GLuint value); \
DContext_gl.cpp2162 void Context::vertexAttribP4ui(GLuint index, GLenum type, GLboolean normalized, GLuint value) in vertexAttribP4ui() function in gl::Context
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl903 glVertexAttribP4uiFunc vertexAttribP4ui; variable
DglwInitGL33.inl345 gl->vertexAttribP4ui = (glVertexAttribP4uiFunc) loader->get("glVertexAttribP4ui");
DglwInitGL40.inl391 gl->vertexAttribP4ui = (glVertexAttribP4uiFunc) loader->get("glVertexAttribP4ui");
DglwInitGL41.inl476 gl->vertexAttribP4ui = (glVertexAttribP4uiFunc) loader->get("glVertexAttribP4ui");
DglwInitGL42.inl488 gl->vertexAttribP4ui = (glVertexAttribP4uiFunc) loader->get("glVertexAttribP4ui");
DglwInitGL44.inl540 gl->vertexAttribP4ui = (glVertexAttribP4uiFunc) loader->get("glVertexAttribP4ui");
DglwInitGL43.inl531 gl->vertexAttribP4ui = (glVertexAttribP4uiFunc) loader->get("glVertexAttribP4ui");
DglwInitGL45.inl650 gl->vertexAttribP4ui = (glVertexAttribP4uiFunc) loader->get("glVertexAttribP4ui");
DglwInitGL46.inl654 gl->vertexAttribP4ui = (glVertexAttribP4uiFunc) loader->get("glVertexAttribP4ui");
DglwImpl.inl7188 gl->vertexAttribP4ui(index, type, normalized, value);
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp861 ASSIGN("glVertexAttribP4ui", vertexAttribP4ui); in initProcsDesktopGL()
1584 ASSIGN("glVertexAttribP4ui", vertexAttribP4ui); in initProcsDesktopGL()
3649 vertexAttribP4ui = &glVertexAttribP4uiNULL; in initProcsDesktopGLNULL()
4371 vertexAttribP4ui = &glVertexAttribP4uiNULL; in initProcsDesktopGLNULL()
DDispatchTableGL_autogen.h404 PFNGLVERTEXATTRIBP4UIPROC vertexAttribP4ui = nullptr; variable
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl903 gl->vertexAttribP4ui = glVertexAttribP4ui;
/external/angle/src/libGL/
Dentry_points_gl_3_autogen.cpp4394 context->vertexAttribP4ui(index, type, normalized, value); in GL_VertexAttribP4ui()
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl6534 m_gl.vertexAttribP4ui(index, type, normalized, value);