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Searched refs:vertexAttribP4uiv (Results 1 – 17 of 17) sorted by relevance

/external/angle/src/libANGLE/
DContext_gl_3_autogen.h74 void vertexAttribP4uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); \
DContext_gl.cpp2167 void Context::vertexAttribP4uiv(GLuint index, in vertexAttribP4uiv() function in gl::Context
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl904 glVertexAttribP4uivFunc vertexAttribP4uiv; variable
DglwInitGL33.inl346 gl->vertexAttribP4uiv = (glVertexAttribP4uivFunc) loader->get("glVertexAttribP4uiv");
DglwInitGL40.inl392 gl->vertexAttribP4uiv = (glVertexAttribP4uivFunc) loader->get("glVertexAttribP4uiv");
DglwInitGL41.inl477 gl->vertexAttribP4uiv = (glVertexAttribP4uivFunc) loader->get("glVertexAttribP4uiv");
DglwInitGL42.inl489 gl->vertexAttribP4uiv = (glVertexAttribP4uivFunc) loader->get("glVertexAttribP4uiv");
DglwInitGL44.inl541 gl->vertexAttribP4uiv = (glVertexAttribP4uivFunc) loader->get("glVertexAttribP4uiv");
DglwInitGL43.inl532 gl->vertexAttribP4uiv = (glVertexAttribP4uivFunc) loader->get("glVertexAttribP4uiv");
DglwInitGL45.inl651 gl->vertexAttribP4uiv = (glVertexAttribP4uivFunc) loader->get("glVertexAttribP4uiv");
DglwInitGL46.inl655 gl->vertexAttribP4uiv = (glVertexAttribP4uivFunc) loader->get("glVertexAttribP4uiv");
DglwImpl.inl7196 gl->vertexAttribP4uiv(index, type, normalized, value);
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp862 ASSIGN("glVertexAttribP4uiv", vertexAttribP4uiv); in initProcsDesktopGL()
1585 ASSIGN("glVertexAttribP4uiv", vertexAttribP4uiv); in initProcsDesktopGL()
3650 vertexAttribP4uiv = &glVertexAttribP4uivNULL; in initProcsDesktopGLNULL()
4372 vertexAttribP4uiv = &glVertexAttribP4uivNULL; in initProcsDesktopGLNULL()
DDispatchTableGL_autogen.h405 PFNGLVERTEXATTRIBP4UIVPROC vertexAttribP4uiv = nullptr; variable
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl904 gl->vertexAttribP4uiv = glVertexAttribP4uiv;
/external/angle/src/libGL/
Dentry_points_gl_3_autogen.cpp4422 context->vertexAttribP4uiv(index, type, normalized, value); in GL_VertexAttribP4uiv()
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl6541 m_gl.vertexAttribP4uiv(index, type, normalized, value);