/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | VertexArray11.cpp | 126 GLsizei vertexOrIndexCount, in syncStateForDraw() argument 163 firstVertex, vertexOrIndexCount, indexTypeOrInvalid, in syncStateForDraw() 181 ANGLE_TRY(updateElementArrayStorage(context, vertexOrIndexCount, indexTypeOrInvalid, in syncStateForDraw() 294 GLsizei vertexOrIndexCount, in updateDynamicAttribs() argument 309 ANGLE_TRY(GetVertexRangeInfo(context, firstVertex, vertexOrIndexCount, indexTypeOrInvalid, in updateDynamicAttribs()
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D | VertexArray11.h | 38 GLsizei vertexOrIndexCount, 72 GLsizei vertexOrIndexCount,
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D | StateManager11.h | 238 GLsizei vertexOrIndexCount, 405 GLsizei vertexOrIndexCount,
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D | StateManager11.cpp | 2167 GLsizei vertexOrIndexCount, in updateState() argument 2215 ANGLE_TRY(mVertexArray11->syncStateForDraw(context, firstVertex, vertexOrIndexCount, in updateState() 2248 ANGLE_TRY(applyIndexBuffer(context, vertexOrIndexCount, indexTypeOrInvalid, indices)); in updateState() 2328 vertexOrIndexCount, indexTypeOrInvalid, in updateState() 2981 GLsizei vertexOrIndexCount, in syncVertexBuffersAndInputLayout() argument 3014 vertexOrIndexCount, instanceCount, &inputLayout)); in syncVertexBuffersAndInputLayout()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | VertexArrayVk.h | 45 GLsizei vertexOrIndexCount, 52 GLsizei vertexOrIndexCount,
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D | VertexArrayVk.cpp | 762 GLsizei vertexOrIndexCount, in updateStreamedAttribs() argument 779 ANGLE_TRY(GetVertexRangeInfo(context, firstVertex, vertexOrIndexCount, indexTypeOrInvalid, in updateStreamedAttribs() 872 GLsizei vertexOrIndexCount, in handleLineLoop() argument 887 contextVk, indexTypeOrInvalid, vertexOrIndexCount, in handleLineLoop() 897 contextVk, elementArrayBufferVk, indexTypeOrInvalid, vertexOrIndexCount, offset, in handleLineLoop() 911 uint32_t clampedVertexCount = gl::clampCast<uint32_t>(vertexOrIndexCount); in handleLineLoop() 925 *indexCountOut = vertexOrIndexCount + 1; in handleLineLoop()
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D | ContextVk.h | 740 GLsizei vertexOrIndexCount, 780 GLsizei vertexOrIndexCount,
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D | ContextVk.cpp | 850 GLsizei vertexOrIndexCount, in setupDraw() argument 869 vertexOrIndexCount, instanceCount, in setupDraw() 898 mXfbVertexCountPerInstance = vertexOrIndexCount; in setupDraw() 1097 GLsizei vertexOrIndexCount, in setupLineLoopDraw() argument 1103 ANGLE_TRY(mVertexArray->handleLineLoop(this, firstVertex, vertexOrIndexCount, in setupLineLoopDraw() 1109 return setupDraw(context, mode, firstVertex, vertexOrIndexCount, 1, indexTypeOrInvalid, indices, in setupLineLoopDraw()
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/external/angle/src/libANGLE/renderer/metal/ |
D | VertexArrayMtl.h | 40 GLsizei vertexOrIndexCount,
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D | ContextMtl.mm | 150 GLsizei vertexOrIndexCount, 164 mContextMtl, firstVertex, firstVertex + vertexOrIndexCount - 1, 173 {indexTypeOrNone, vertexOrIndexCount, indices, mLineLoopIndexBuffer, 0})); 1910 GLsizei vertexOrIndexCount, 1923 ANGLE_TRY(mVertexArray->updateClientAttribs(context, firstVertex, vertexOrIndexCount, 1989 ANGLE_TRY(handleDirtyDriverUniforms(context, firstVertex, vertexOrIndexCount)); 2040 fillDriverXFBUniforms(firstVertex, vertexOrIndexCount, /** skippedInstances */ 0));
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D | ContextMtl.h | 370 GLsizei vertexOrIndexCount,
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D | VertexArrayMtl.mm | 483 GLsizei vertexOrIndexCount, 495 ANGLE_TRY(GetVertexRangeInfo(context, firstVertex, vertexOrIndexCount, indexTypeOrInvalid,
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/external/angle/src/libANGLE/renderer/ |
D | renderer_utils.cpp | 909 GLsizei vertexOrIndexCount, in GetVertexRangeInfo() argument 920 context, indexTypeOrInvalid, vertexOrIndexCount, indices, &indexRange)); in GetVertexRangeInfo() 928 *vertexCountOut = vertexOrIndexCount; in GetVertexRangeInfo()
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D | renderer_utils.h | 273 GLsizei vertexOrIndexCount,
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