Searched refs:vertexTemplate1 (Results 1 – 1 of 1) sorted by relevance
695 const char* const vertexTemplate1 = "${GLSL_VERSION_DECL}\n" in getProgramSources() local766 << glu::VertexSource(specializeShader(m_context, vertexTemplate1)) in getProgramSources()775 << glu::VertexSource(specializeShader(m_context, vertexTemplate1)) in getProgramSources()