Searched refs:viewMatrixName (Results 1 – 1 of 1) sorted by relevance
132 const char* viewMatrixName; in writeOutputPosition() local136 &viewMatrixName); in writeOutputPosition()140 gpArgs->fPositionVar.c_str(), viewMatrixName, posName); in writeOutputPosition()144 gpArgs->fPositionVar.c_str(), viewMatrixName, posName); in writeOutputPosition()