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Searched refs:viewWidth (Results 1 – 12 of 12) sorted by relevance

/external/angle/src/tests/test_utils/
DMultiviewTest.cpp63 int viewWidth, in CreateMultiviewBackingTextures() argument
72 textureData.resize(viewWidth * height * numLayers * 4, 0u); in CreateMultiviewBackingTextures()
87 glTexStorage3DMultisampleOES(texTarget, samples, GL_RGBA8, viewWidth, height, numLayers, in CreateMultiviewBackingTextures()
102 glTexImage3D(texTarget, 0, GL_RGBA8, viewWidth, height, numLayers, 0, GL_RGBA, in CreateMultiviewBackingTextures()
114 glTexStorage3DMultisampleOES(texTarget, samples, GL_DEPTH_COMPONENT32F, viewWidth, in CreateMultiviewBackingTextures()
129 glTexImage3D(texTarget, 0, GL_DEPTH_COMPONENT32F, viewWidth, height, numLayers, 0, in CreateMultiviewBackingTextures()
138 glTexStorage3DMultisampleOES(texTarget, samples, GL_DEPTH24_STENCIL8, viewWidth, height, in CreateMultiviewBackingTextures()
154 glTexImage3D(texTarget, 0, GL_DEPTH24_STENCIL8, viewWidth, height, numLayers, 0, in CreateMultiviewBackingTextures()
165 int viewWidth, in CreateMultiviewBackingTextures() argument
174 CreateMultiviewBackingTextures(samples, viewWidth, height, numLayers, colorTextures, in CreateMultiviewBackingTextures()
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DMultiviewTest.h32 int viewWidth,
39 int viewWidth,
49 int viewWidth,
56 int viewWidth,
/external/angle/src/tests/perf_tests/
DMultiviewPerf.cpp280 const int viewWidth = params->windowWidth / params->numViews; in drawBenchmark() local
290 glViewport(viewWidth * i, 0, viewWidth, viewHeight); in drawBenchmark()
291 glScissor(viewWidth * i, 0, viewWidth, viewHeight); in drawBenchmark()
297 glViewport(0, 0, viewWidth, viewHeight); in drawBenchmark()
298 glScissor(0, 0, viewWidth, viewHeight); in drawBenchmark()
342 const float viewWidth = static_cast<float>(params->windowWidth / params->numViews); in initializeBenchmark() local
344 const float quadWidth = 2.f / viewWidth; in initializeBenchmark()
377 const int viewWidth = params->windowWidth / params->numViews; in renderScene() local
380 for (int w = 0; w < viewWidth; ++w) in renderScene()
384 const float wf = static_cast<float>(w) / viewWidth; in renderScene()
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/external/replicaisland/src/com/replica/replicaisland/
DDrawableBitmap.java71 public static void beginDrawing(GL10 gl, float viewWidth, float viewHeight) { in beginDrawing() argument
80 gl.glOrthof(0.0f, viewWidth, 0.0f, viewHeight, 0.0f, 1.0f); in beginDrawing()
113 final float viewWidth = mViewWidth; in draw() local
117 if (viewWidth > 0) { in draw()
119 || snappedX > viewWidth in draw()
DGame.java62 …public void bootstrap(Context context, int viewWidth, int viewHeight, int gameWidth, int gameHeigh… in bootstrap() argument
72 params.viewWidth = viewWidth; in bootstrap()
76 params.viewScaleX = (float)viewWidth / gameWidth; in bootstrap()
126 GameObjectManager gameManager = new GameObjectManager(params.viewWidth * 2); in bootstrap()
DContextParameters.java23 public int viewWidth; field in ContextParameters
/external/angle/samples/multiview/
DMultiview.cpp79 int viewWidth = getWindow()->getWidth() / 2; in initialize() local
85 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, viewWidth, viewHeight, 2, 0, GL_RGBA, in initialize()
92 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_DEPTH_COMPONENT32F, viewWidth, viewHeight, 2, 0, in initialize()
260 const int viewWidth = getWindow()->getWidth() / 2; in draw() local
267 const float kAspectRatio = static_cast<float>(viewWidth) / viewHeight; in draw()
304 glViewport(0, 0, viewWidth, viewHeight); in draw()
/external/tensorflow/tensorflow/tools/android/test/src/org/tensorflow/demo/
DCameraConnectionFragment.java572 private void configureTransform(final int viewWidth, final int viewHeight) { in configureTransform() argument
579 final RectF viewRect = new RectF(0, 0, viewWidth, viewHeight); in configureTransform()
589 (float) viewWidth / previewSize.getWidth()); in configureTransform()
/external/deqp/external/openglcts/modules/common/
DglcTextureRepeatModeTests.cpp1226 GLsizei viewWidth = 3 * m_width; in iterate() local
1230 GLsizei resultTextureSize = viewWidth * viewHeight; in iterate()
1244 …gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, viewWidth, viewHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, &te… in iterate()
1299 …stContext().getLog() << tcu::TestLog::Message << "NPOT [" << m_internalFormat << "] (" << viewWidth in iterate()
1308 gl.viewport(0, 0, viewWidth, viewHeight); in iterate()
1320 gl.readPixels(0, 0, viewWidth, viewHeight, GL_RGBA, GL_UNSIGNED_BYTE, (void*)&(buffer[0])); in iterate()
1321 if (verifyClampMode(&buffer[0], viewWidth, viewHeight, m_clampMode, internalformat)) in iterate()
/external/angle/src/tests/gl_tests/
DMultiviewDrawTest.cpp84 void updateFBOs(int viewWidth, int height, int numViews, int numLayers, int baseViewIndex) in updateFBOs() argument
90 mViewWidth = viewWidth; in updateFBOs()
97 CreateMultiviewBackingTextures(mSamples, viewWidth, height, numLayers, mColorTexture, in updateFBOs()
104 AttachMultiviewTextures(GL_DRAW_FRAMEBUFFER, viewWidth, numViews, baseViewIndex, in updateFBOs()
123 glViewport(0, 0, viewWidth, height); in updateFBOs()
126 void updateFBOs(int viewWidth, int height, int numViews) in updateFBOs() argument
128 updateFBOs(viewWidth, height, numViews, numViews, 0); in updateFBOs()
/external/tensorflow/tensorflow/lite/java/demo/app/src/main/java/com/example/android/tflitecamerademo/
DCamera2BasicFragment.java781 private void configureTransform(int viewWidth, int viewHeight) { in configureTransform() argument
788 RectF viewRect = new RectF(0, 0, viewWidth, viewHeight); in configureTransform()
798 (float) viewWidth / previewSize.getWidth()); in configureTransform()
/external/tensorflow/tensorflow/tools/android/test/src/org/tensorflow/demo/tracking/
DObjectTracker.java657 protected native void drawNative(int viewWidth, int viewHeight, float[] frameToCanvas); in drawNative() argument