Searched refs:vtex (Results 1 – 5 of 5) sorted by relevance
/external/mesa3d/src/gallium/auxiliary/vl/ |
D | vl_compositor_gfx.c | 58 struct ureg_src vpos, vtex, color; in create_vert_shader() local 68 vtex = ureg_DECL_vs_input(shader, 1); in create_vert_shader() 83 ureg_MOV(shader, o_vtex, vtex); in create_vert_shader() 101 ureg_scalar(vtex, TGSI_SWIZZLE_W), ureg_imm1f(shader, 0.5f)); in create_vert_shader() 103 ureg_scalar(vtex, TGSI_SWIZZLE_W), ureg_imm1f(shader, 0.25f)); in create_vert_shader() 105 ureg_MOV(shader, ureg_writemask(o_vtop, TGSI_WRITEMASK_X), vtex); in create_vert_shader() 106 ureg_MAD(shader, ureg_writemask(o_vtop, TGSI_WRITEMASK_Y), ureg_scalar(vtex, TGSI_SWIZZLE_Y), in create_vert_shader() 108 ureg_MAD(shader, ureg_writemask(o_vtop, TGSI_WRITEMASK_Z), ureg_scalar(vtex, TGSI_SWIZZLE_Y), in create_vert_shader() 113 ureg_MOV(shader, ureg_writemask(o_vbottom, TGSI_WRITEMASK_X), vtex); in create_vert_shader() 114 ureg_MAD(shader, ureg_writemask(o_vbottom, TGSI_WRITEMASK_Y), ureg_scalar(vtex, TGSI_SWIZZLE_Y), in create_vert_shader() [all …]
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D | vl_zscan.c | 198 struct ureg_src *vtex; in create_frag_shader() local 211 vtex = MALLOC(zscan->num_channels * sizeof(struct ureg_src)); in create_frag_shader() 215 …vtex[i] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX + i, TGSI_INTERPOLATE_LINEAR… in create_frag_shader() 233 … ureg_TEX(shader, ureg_writemask(tmp[i], TGSI_WRITEMASK_X), TGSI_TEXTURE_2D, vtex[i], samp_scan); in create_frag_shader() 236 … ureg_MOV(shader, ureg_writemask(tmp[i], TGSI_WRITEMASK_Y), ureg_scalar(vtex[i], TGSI_SWIZZLE_W)); in create_frag_shader() 240 …ureg_TEX(shader, ureg_writemask(quant, TGSI_WRITEMASK_X << i), TGSI_TEXTURE_3D, vtex[i], samp_quan… in create_frag_shader() 250 FREE(vtex); in create_frag_shader()
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D | vl_bicubic_filter.c | 156 struct ureg_src i_vtex, vtex; in create_frag_shader() local 216 vtex = ureg_src(t_array[22]); in create_frag_shader() 219 vtex, ureg_imm2f(shader, offsets[i].x, offsets[i].y)); in create_frag_shader()
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/external/mesa3d/src/gallium/drivers/virgl/ |
D | virgl_texture.c | 123 struct virgl_resource *vtex = virgl_resource(resource); in texture_transfer_map_resolve() local 128 &vtex->metadata, level, usage, box); in texture_transfer_map_resolve() 184 ptr = vws->resource_map(vws, vtex->hw_res); in texture_transfer_map_resolve() 189 ptr + vtex->metadata.level_offset[level], in texture_transfer_map_resolve()
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/external/deqp-deps/amber/src/ |
D | pipeline.cc | 430 for (const auto& vtex : vertex_buffers_) { in AddVertexBuffer() local 431 if (vtex.location == location) in AddVertexBuffer()
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