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Searched refs:wglGenlockSourceDelayI3D (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/include/GL/
Dwglext.h578 BOOL WINAPI wglGenlockSourceDelayI3D (HDC hDC, UINT uDelay);
/external/angle/src/third_party/khronos/GL/
Dwglext.h568 BOOL WINAPI wglGenlockSourceDelayI3D (HDC hDC, UINT uDelay);
/external/mesa3d/include/GL/
Dwglext.h583 BOOL WINAPI wglGenlockSourceDelayI3D (HDC hDC, UINT uDelay);
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dwglew.h832 #define wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D) macro
/external/angle/include/WGL/
Dwgl.h674 BOOL WINAPI wglGenlockSourceDelayI3D (HDC hDC, UINT uDelay);
/external/OpenCL-CTS/test_conformance/gl/GLEW/
Dglew.c19280 …r = ((wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyt… in _glewInit_WGL_I3D_genlock()