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Searched refs:wglGenlockSourceEdgeI3D (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/include/GL/
Dwglext.h574 BOOL WINAPI wglGenlockSourceEdgeI3D (HDC hDC, UINT uEdge);
/external/angle/src/third_party/khronos/GL/
Dwglext.h564 BOOL WINAPI wglGenlockSourceEdgeI3D (HDC hDC, UINT uEdge);
/external/mesa3d/include/GL/
Dwglext.h579 BOOL WINAPI wglGenlockSourceEdgeI3D (HDC hDC, UINT uEdge);
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dwglew.h833 #define wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D) macro
/external/angle/include/WGL/
Dwgl.h670 BOOL WINAPI wglGenlockSourceEdgeI3D (HDC hDC, UINT uEdge);
/external/OpenCL-CTS/test_conformance/gl/GLEW/
Dglew.c19281 …r = ((wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*… in _glewInit_WGL_I3D_genlock()