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Searched refs:wglGenlockSourceI3D (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/include/GL/
Dwglext.h572 BOOL WINAPI wglGenlockSourceI3D (HDC hDC, UINT uSource);
/external/angle/src/third_party/khronos/GL/
Dwglext.h562 BOOL WINAPI wglGenlockSourceI3D (HDC hDC, UINT uSource);
/external/mesa3d/include/GL/
Dwglext.h577 BOOL WINAPI wglGenlockSourceI3D (HDC hDC, UINT uSource);
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dwglew.h834 #define wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D) macro
/external/angle/include/WGL/
Dwgl.h668 BOOL WINAPI wglGenlockSourceI3D (HDC hDC, UINT uSource);
/external/OpenCL-CTS/test_conformance/gl/GLEW/
Dglew.c19282 …r = ((wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGen… in _glewInit_WGL_I3D_genlock()