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Searched refs:wglGetGenlockSourceDelayI3D (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/include/GL/
Dwglext.h579 BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC hDC, UINT *uDelay);
/external/angle/src/third_party/khronos/GL/
Dwglext.h569 BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC hDC, UINT *uDelay);
/external/mesa3d/include/GL/
Dwglext.h584 BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC hDC, UINT *uDelay);
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dwglew.h836 #define wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D) macro
/external/angle/include/WGL/
Dwgl.h675 BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC hDC, UINT *uDelay);
/external/OpenCL-CTS/test_conformance/gl/GLEW/
Dglew.c19284 …r = ((wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const … in _glewInit_WGL_I3D_genlock()