Searched refs:winsys_initialized (Results 1 – 1 of 1) sorted by relevance
56 bool winsys_initialized; member442 if (state.winsys_initialized) { in virgl_renderer_resource_get_info()491 if (state.winsys_initialized) in create_gl_context()503 if (state.winsys_initialized) { in destroy_gl_context()513 if (state.winsys_initialized) in make_current()560 if (state.winsys_initialized) in virgl_renderer_cleanup()608 if (!state.winsys_initialized && (flags & (VIRGL_RENDERER_USE_EGL | in virgl_renderer_init()623 state.winsys_initialized = true; in virgl_renderer_init()650 if (state.winsys_initialized) in virgl_renderer_get_fd_for_texture()658 if (state.winsys_initialized) in virgl_renderer_get_fd_for_texture2()