Searched refs:xfb_data (Results 1 – 10 of 10) sorted by relevance
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderBarrier.cpp | 286 const void* xfb_data = NULL; in iterate() local 288 …xfb_data = gl.mapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0 /* offset */, bo_size, GL_MAP_READ_BI… in iterate() 293 bool is_xfb_data_valid = verifyXFBBuffer(xfb_data); in iterate()
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D | esextcTessellationShaderVertexOrdering.cpp | 444 …const float* xfb_data = (const float*)gl.mapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, /* offset… in initTestIteration() local 449 memcpy(test_iteration.data, xfb_data, bo_size); in initTestIteration()
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D | esextcTessellationShaderUtils.cpp | 157 const void* xfb_data = m_gl.mapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, /* offset */ in captureTessellationData() local 163 memcpy(&program.m_data[0], xfb_data, bo_size); in captureTessellationData()
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D | esextcTessellationShaderTCTE.cpp | 2889 …const char* xfb_data = (const char*)gl.mapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, /* offset */ in initTestRun() local 2902 (const float*)(xfb_data + xfb_varyings_size * n_vertex + xfb_pointsize_data_offset); in initTestRun() 2914 (const float*)(xfb_data + xfb_varyings_size * n_vertex + xfb_position_data_offset); in initTestRun() 2927 (const float*)(xfb_data + xfb_varyings_size * n_vertex + xfb_value1_data_offset); in initTestRun() 2939 …const int* data_ptr = (const int*)(xfb_data + xfb_varyings_size * n_vertex + xfb_value2_data_offse… in initTestRun()
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D | esextcTessellationShaderInvariance.cpp | 646 const void* xfb_data = gl.mapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, /* offset */ in iterate() local 651 memcpy(iteration_data[n_iteration], xfb_data, bo_size); in iterate()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cGPUShaderFP64Tests.hpp | 1474 bool verifyXFBData(const _test_case& test_case, const unsigned char* xfb_data);
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D | gl4cShaderSubroutineTests.hpp | 371 bool verifyXFBData(const void* xfb_data, const Utils::_variable_type& variable_type);
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D | gl4cEnhancedLayoutsTests.cpp | 24904 const std::vector<GLubyte>& xfb_data = type.GenerateDataPacked(); in test() local 24907 const GLuint xfb_type_size = static_cast<GLuint>(xfb_data.size()); in test() 24931 memcpy(&xfb.m_expected_data[0] + 0 * xfb_type_size, &xfb_data[0], xfb_type_size); in test() 24935 memcpy(&xfb.m_expected_data[0] + 0 * xfb_type_size, &xfb_data[0], xfb_type_size); in test() 24936 memcpy(&xfb.m_expected_data[0] + 1 * xfb_type_size, &xfb_data[0], xfb_type_size); in test()
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D | gl4cShaderSubroutineTests.cpp | 2629 bool FunctionalTest1_2::verifyXFBData(const void* xfb_data, const Utils::_variable_type& variable_t… in verifyXFBData() argument 2635 const unsigned char* traveller_ptr = (const unsigned char*)xfb_data; in verifyXFBData()
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D | gl4cGPUShaderFP64Tests.cpp | 11732 bool GPUShaderFP64Test9::verifyXFBData(const _test_case& test_case, const unsigned char* xfb_data) in verifyXFBData() argument 11738 const double* xfb_data_result = (const double*)xfb_data; in verifyXFBData()
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