Searched refs:yuv_linear_blit_vs (Results 1 – 3 of 3) sorted by relevance
138 if (vc4->yuv_linear_blit_vs) in vc4_context_destroy()139 pctx->delete_vs_state(pctx, vc4->yuv_linear_blit_vs); in vc4_context_destroy()
194 if (vc4->yuv_linear_blit_vs) in vc4_get_yuv_vs()195 return vc4->yuv_linear_blit_vs; in vc4_get_yuv_vs()221 vc4->yuv_linear_blit_vs = pctx->create_vs_state(pctx, &shader_tmpl); in vc4_get_yuv_vs()223 return vc4->yuv_linear_blit_vs; in vc4_get_yuv_vs()
358 struct pipe_shader_state *yuv_linear_blit_vs; member