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Searched refs:FLAG_DISPATCH_AS_IS (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/services/inputflinger/dispatcher/
DInputTarget.h54 FLAG_DISPATCH_AS_IS = 1 << 8, enumerator
82 FLAG_DISPATCH_MASK = FLAG_DISPATCH_AS_IS | FLAG_DISPATCH_AS_OUTSIDE |
DTouchState.cpp65 touchedWindow.targetFlags &= ~InputTarget::FLAG_DISPATCH_AS_IS; in addOrUpdateWindow()
109 (InputTarget::FLAG_DISPATCH_AS_IS | InputTarget::FLAG_DISPATCH_AS_SLIPPERY_ENTER)) { in filterNonAsIsTouchWindows()
111 window.targetFlags |= InputTarget::FLAG_DISPATCH_AS_IS; in filterNonAsIsTouchWindows()
DInputTarget.cpp29 case InputTarget::FLAG_DISPATCH_AS_IS: in dispatchModeToString()
DInputDispatcher.cpp1297 target.flags = InputTarget::FLAG_DISPATCH_AS_IS; in dispatchFocusLocked()
1355 target.flags = InputTarget::FLAG_DISPATCH_AS_IS; in dispatchPointerCaptureChangedLocked()
1636 target.flags = InputTarget::FLAG_DISPATCH_AS_IS; in dispatchDragLocked()
1867 InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS, in findFocusedWindowTargetsLocked()
2064 int32_t targetFlags = InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS; in findTouchedWindowTargetsLocked()
2250 InputTarget::FLAG_DISPATCH_AS_IS, in findTouchedWindowTargetsLocked()
2477 target.flags = InputTarget::FLAG_DISPATCH_AS_IS; in addMonitoringTargetLocked()
2832 InputTarget::FLAG_DISPATCH_AS_IS); in enqueueDispatchEntriesLocked()
3485 target.flags = InputTarget::FLAG_DISPATCH_AS_IS; in synthesizeCancelationEventsForConnectionLocked()
3517 InputTarget::FLAG_DISPATCH_AS_IS); in synthesizeCancelationEventsForConnectionLocked()
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