Searched refs:INTERFACE_DYNAMIC_GAME (Results 1 – 2 of 2) sorted by relevance
/frameworks/wilhelm/src/ |
D | classes.cpp | 31 {MPH_3DDOPPLER, INTERFACE_DYNAMIC_GAME, offsetof(C3DGroup, m3DDoppler)}, 60 {MPH_3DDOPPLER, INTERFACE_DYNAMIC_GAME, offsetof(CAudioPlayer, m3DDoppler)}, 72 {MPH_RATEPITCH, INTERFACE_DYNAMIC_GAME, offsetof(CAudioPlayer, mRatePitch)}, 235 {MPH_3DDOPPLER, INTERFACE_DYNAMIC_GAME, offsetof(CListener, m3DDoppler)}, 295 {MPH_3DDOPPLER, INTERFACE_DYNAMIC_GAME, offsetof(C3DGroup, m3DDoppler)}, 302 {MPH_METADATAEXTRACTION, INTERFACE_DYNAMIC_GAME, offsetof(CMidiPlayer, mMetadataExtraction)}, 303 {MPH_METADATATRAVERSAL, INTERFACE_DYNAMIC_GAME, offsetof(CMidiPlayer, mMetadataTraversal)},
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D | sles_allinclusive.h | 143 #define INTERFACE_DYNAMIC_GAME INTERFACE_DYNAMIC macro 146 #define INTERFACE_DYNAMIC_GAME INTERFACE_OPTIONAL macro
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