Searched refs:LVM_VOLUME (Results 1 – 2 of 2) sorted by relevance
310 pContext->EffectType = LVM_VOLUME; in EffectCreate()372 } else if (pContext->EffectType == LVM_VOLUME) { in EffectRelease()378 (effectInDrain & 1 << LVM_VOLUME) != 0) { in EffectRelease()865 if (pContext->EffectType == LVM_VOLUME) { in LvmEffect_enable()915 if (pContext->EffectType == LVM_VOLUME) { in LvmEffect_disable()2794 case LVM_VOLUME: in Effect_setEnabled()2799 if ((effectInDrain & 1 << LVM_VOLUME) == 0) { in Effect_setEnabled()2802 effectInDrain &= ~(1 << LVM_VOLUME); in Effect_setEnabled()2838 case LVM_VOLUME: in Effect_setEnabled()2844 effectInDrain |= 1 << LVM_VOLUME; in Effect_setEnabled()[all …]
43 typedef enum { LVM_BASS_BOOST, LVM_VIRTUALIZER, LVM_EQUALIZER, LVM_VOLUME } lvm_effect_en; enumerator