Searched refs:TONE_STARTING (Results 1 – 2 of 2) sorted by relevance
174 TONE_STARTING, // ToneGenerator is starting playing enumerator
1138 mState = TONE_STARTING; in startTone()1145 if (mState == TONE_STARTING) { in startTone()1198 if (mState == TONE_PLAYING || mState == TONE_STARTING || mState == TONE_RESTARTING) { in stopTone()1358 case TONE_STARTING: in audioCallback()1509 lpToneGen->mState = TONE_STARTING; in audioCallback()1539 case TONE_STARTING: in audioCallback()