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Searched refs:animationResources (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/input/
DMouseCursorController.cpp344 mLocked.animationResources.find(mLocked.requestedPointerType); in doBitmapAnimationLocked()
345 if (iter == mLocked.animationResources.end()) { in doBitmapAnimationLocked()
393 mLocked.animationResources.find(mLocked.requestedPointerType); in updatePointerLocked()
394 if (anim_iter != mLocked.animationResources.end()) { in updatePointerLocked()
423 mLocked.animationResources.clear(); in loadResourcesLocked()
426 &mLocked.animationResources, in loadResourcesLocked()
443 &mLocked.animationResources, in getAdditionalMouseResources()
DMouseCursorController.h92 std::map<int32_t, PointerAnimation> animationResources; member