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Searched refs:bStereoPositionEnabled (Results 1 – 3 of 3) sorted by relevance

/frameworks/av/media/libeffects/lvm/wrapper/Bundle/
DEffectBundle.h81 bool bStereoPositionEnabled; member
DEffectBundle.cpp250 pContext->pBundledContext->bStereoPositionEnabled = LVM_FALSE; in EffectCreate()
1704 if (pContext->pBundledContext->bStereoPositionEnabled == LVM_TRUE) { in VolumeSetStereoPosition()
1774 if (pContext->pBundledContext->bStereoPositionEnabled == LVM_TRUE) { in VolumeGetStereoPosition()
1799 pContext->pBundledContext->bStereoPositionEnabled = enabled; in VolumeEnableStereoPosition()
1814 if (pContext->pBundledContext->bStereoPositionEnabled == LVM_FALSE) { in VolumeEnableStereoPosition()
2577 *(int32_t*)pValue = pContext->pBundledContext->bStereoPositionEnabled; in Volume_getParameter()
/frameworks/av/media/libeffects/lvm/tests/
Dlvmtest.cpp374 pContext->pBundledContext->bStereoPositionEnabled = LVM_FALSE; in lvmCreate()