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Searched refs:bandGaindB (Results 1 – 3 of 3) sorted by relevance

/frameworks/av/media/libeffects/lvm/wrapper/Bundle/
DEffectBundle.h89 int32_t bandGaindB[FIVEBAND_NUMBANDS]; member
DEffectBundle.cpp258 pContext->pBundledContext->bandGaindB[i] = EQNB_5BandSoftPresets[i]; in EffectCreate()
700 ActiveParams.pEQNB_BandDefinition[i].Gain = pContext->pBundledContext->bandGaindB[i]; in EqualizerUpdateActiveParams()
747 float bandFactor = pContext->pBundledContext->bandGaindB[i] / 15.0; in LvmEffect_limitLevel()
756 float bandFactor1 = pContext->pBundledContext->bandGaindB[i] / 15.0; in LvmEffect_limitLevel()
757 float bandFactor2 = pContext->pBundledContext->bandGaindB[i + 1] / 15.0; in LvmEffect_limitLevel()
780 float bandFactor = pContext->pBundledContext->bandGaindB[i] / 15.0; in LvmEffect_limitLevel()
1379 return pContext->pBundledContext->bandGaindB[band] * 100; in EqualizerGetBandLevel()
1404 pContext->pBundledContext->bandGaindB[band] = gainRounded; in EqualizerSetBandLevel()
1536 pContext->pBundledContext->bandGaindB[i] = in EqualizerSetPreset()
/frameworks/av/media/libeffects/lvm/tests/
Dlvmtest.cpp382 pContext->pBundledContext->bandGaindB[i] = EQNB_5BandSoftPresets[i]; in lvmCreate()