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Searched refs:currentButtonState (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/reader/mapper/
DTouchCursorInputMapperCommon.h108 int32_t currentButtonState, int32_t buttonState, int32_t keyCode) { in synthesizeButtonKey() argument
110 (currentButtonState & buttonState)) || in synthesizeButtonKey()
112 !(currentButtonState & buttonState))) { in synthesizeButtonKey()
122 int32_t currentButtonState) { in synthesizeButtonKeys() argument
124 lastButtonState, currentButtonState, AMOTION_EVENT_BUTTON_BACK, in synthesizeButtonKeys()
127 lastButtonState, currentButtonState, AMOTION_EVENT_BUTTON_FORWARD, in synthesizeButtonKeys()
DCursorInputMapper.cpp296 int32_t currentButtonState = mCursorButtonAccumulator.getButtonState(); in sync() local
297 mButtonState = currentButtonState; in sync()
300 bool down = isPointerDown(currentButtonState); in sync()
311 bool buttonsChanged = currentButtonState != lastButtonState; in sync()
312 int32_t buttonsPressed = currentButtonState & ~lastButtonState; in sync()
313 int32_t buttonsReleased = lastButtonState & ~currentButtonState; in sync()
360 mPointerController->setButtonState(currentButtonState); in sync()
399 mSource, displayId, policyFlags, lastButtonState, currentButtonState); in sync()
433 currentButtonState, MotionClassification::NONE, in sync()
456 ALOG_ASSERT(buttonState == currentButtonState); in sync()
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