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Searched refs:frameRateVote (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/services/core/jni/stats/
DSurfaceFlingerPuller.cpp135 optional<BytesField> frameRateVote = getBytes(atom.set_frame_rate_vote(), frameRateVoteStr); in parseLayerInfoPull() local
141 !desired2Present || !post2Acquire || !frameRateVote || !appDeadlineMisses) { in parseLayerInfoPull()
161 frameRateVote.value(), appDeadlineMisses.value(), in parseLayerInfoPull()
/frameworks/native/services/surfaceflinger/TimeStats/
DTimeStats.h104 SetFrameRateVote frameRateVote, int32_t gameMode) = 0;
108 SetFrameRateVote frameRateVote, int32_t gameMode) = 0;
258 SetFrameRateVote frameRateVote, int32_t gameMode) override;
261 std::optional<Fps> renderRate, SetFrameRateVote frameRateVote,
284 SetFrameRateVote frameRateVote, int32_t gameMode);
DTimeStats.cpp456 SetFrameRateVote frameRateVote, in flushAvailableRecordsToStatsLocked() argument
492 if (frameRateVote.frameRate > 0.0f) { in flushAvailableRecordsToStatsLocked()
493 displayStats.stats[layerKey].setFrameRateVote = frameRateVote; in flushAvailableRecordsToStatsLocked()
721 SetFrameRateVote frameRateVote, int32_t gameMode) { in setPresentTime() argument
740 flushAvailableRecordsToStatsLocked(layerId, displayRefreshRate, renderRate, frameRateVote, in setPresentTime()
747 SetFrameRateVote frameRateVote, int32_t gameMode) { in setPresentFence() argument
767 flushAvailableRecordsToStatsLocked(layerId, displayRefreshRate, renderRate, frameRateVote, in setPresentFence()
/frameworks/native/services/surfaceflinger/tests/unittests/
DTimeStatsTest.cpp150 TimeStats::SetFrameRateVote frameRateVote, int32_t gameMode);
156 nsecs_t ts, TimeStats::SetFrameRateVote frameRateVote = {}, in insertTimeRecord() argument
159 setTimeStamp(sequence[i], id, frameNumber, ts, frameRateVote, gameMode);
208 TimeStats::SetFrameRateVote frameRateVote, int32_t gameMode) { in setTimeStamp() argument
229 kRenderRate0, frameRateVote, in setTimeStamp()
236 frameRateVote, gameMode)); in setTimeStamp()