Searched refs:gScale (Results 1 – 2 of 2) sorted by relevance
19 float gScale = 1.f;73 fv -= gGravityVector * 4.f * gScale;81 float2 pfv = (vec / len2) * touchPressure[i] * 500.f * gScale;90 const float wallForce = 400.f * gScale;
123 public void setScale(float rScale, float gScale, float bScale, in setScale() argument131 a[6] = gScale; in setScale()