Searched refs:hsl1 (Results 1 – 1 of 1) sorted by relevance
638 public static void blendHSL(@NonNull float[] hsl1, @NonNull float[] hsl2, in blendHSL() argument645 outResult[0] = circularInterpolate(hsl1[0], hsl2[0], ratio); in blendHSL()646 outResult[1] = hsl1[1] * inverseRatio + hsl2[1] * ratio; in blendHSL()647 outResult[2] = hsl1[2] * inverseRatio + hsl2[2] * ratio; in blendHSL()