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Searched refs:instance_layer_count (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/vulkan/libvulkan/
Dapi.cpp595 uint32_t instance_layer_count; in ActivateLayers() local
597 GetActiveLayers(physical_dev, instance_layer_count); in ActivateLayers()
602 bool exact_match = (instance_layer_count == layer_count); in ActivateLayers()
604 for (uint32_t i = 0; i < instance_layer_count; i++) { in ActivateLayers()
625 if (!instance_layer_count) { in ActivateLayers()
633 layers_ = AllocateLayerArray(instance_layer_count); in ActivateLayers()
637 for (uint32_t i = 0; i < instance_layer_count; i++) { in ActivateLayers()