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Searched refs:mConnectedToCpu (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/gui/
DSurface.cpp111 mConnectedToCpu = false; in Surface()
119 if (mConnectedToCpu) { in ~Surface()
1034 if (mConnectedToCpu || mDirtyRegion.bounds() == Rect::INVALID_RECT) { in getQueueBufferInputLocked()
1130 if (!mConnectedToCpu) { in onBufferQueuedLocked()
1900 mConnectedToCpu = true; in connect()
1935 mConnectedToCpu = false; in disconnect()
2314 if (mConnectedToCpu || numRects == 0) { in setSurfaceDamage()
2403 if (!mConnectedToCpu) { in lock()
/frameworks/native/libs/gui/include/gui/
DSurface.h528 bool mConnectedToCpu; variable