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Searched refs:mRebuildShader (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/graphics/java/android/graphics/drawable/
DBitmapDrawable.java459 state.mRebuildShader = true; in setTileModeXY()
507 if (state.mRebuildShader) { in draw()
518 state.mRebuildShader = false; in draw()
1002 boolean mRebuildShader; field in BitmapDrawable.BitmapState
1022 mRebuildShader = bitmapState.mRebuildShader; in BitmapState()
/frameworks/base/boot/hiddenapi/
Dhiddenapi-max-target-o.txt19664 Landroid/graphics/drawable/BitmapDrawable$BitmapState;->mRebuildShader:Z