Searched refs:onAbandoned_l (Results 1 – 2 of 2) sorted by relevance
630 onAbandoned_l(true /* isInput */); in onFrameAvailableFromInput()639 onAbandoned_l(true /* isInput */); in onFrameAvailableFromInput()684 onAbandoned_l(false /* isInput */); in renderOneBufferItem_l()692 onAbandoned_l(true /* isInput */); in renderOneBufferItem_l()715 onAbandoned_l(false /* isInput */); in onBufferReleasedByOutput()744 onAbandoned_l(false /* isInput */); in returnBufferToInput_l()769 void MediaSync::onAbandoned_l(bool isInput) { in onAbandoned_l() function in android::MediaSync828 mSync->onAbandoned_l(true /* isInput */); in binderDied()844 mSync->onAbandoned_l(false /* isInput */); in binderDied()
265 void onAbandoned_l(bool isInput);