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Searched refs:pIn (Results 1 – 12 of 12) sorted by relevance

/frameworks/av/media/libeffects/testlibs/
DAudioFormatAdapter.h74 void process(const void * pIn, void * pOut, uint32_t numSamples) { in process() argument
82 reinterpret_cast<const audio_sample_t *> (pIn), in process()
87 reinterpret_cast<const audio_sample_t *> (pIn), in process()
93 pIn = reinterpret_cast<const audio_sample_t *> (pIn) in process()
98 ConvertInput(pIn, nSamplesChannels); in process()
128 void ConvertInput(const void *& pIn, uint32_t numSamples) { in ConvertInput() argument
130 const int16_t * pIn16 = reinterpret_cast<const int16_t *>(pIn); in ConvertInput()
135 pIn = pIn16; in ConvertInput()
148 const audio_sample_t * pIn = mBuffer; in ConvertOutput() local
152 *(pOut16++) = audio_sample_t_to_s15_clip(*(pIn++)); in ConvertOutput()
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DAudioEqualizer.cpp225 void AudioEqualizer::process(const audio_sample_t * pIn, in process() argument
229 mpLowShelf->process(pIn, pOut, frameCount); in process()
231 mpPeakingFilters[i].process(pIn, pOut, frameCount); in process()
233 mpHighShelf->process(pIn, pOut, frameCount); in process()
DAudioEqualizer.h185 void process(const audio_sample_t * pIn, audio_sample_t * pOut,
/frameworks/native/opengl/libs/ETC1/
Detc1.cpp200 void etc1_decode_block(const etc1_byte* pIn, etc1_byte* pOut) { in etc1_decode_block() argument
201 etc1_uint32 high = (pIn[0] << 24) | (pIn[1] << 16) | (pIn[2] << 8) | pIn[3]; in etc1_decode_block()
202 etc1_uint32 low = (pIn[4] << 24) | (pIn[5] << 16) | (pIn[6] << 8) | pIn[7]; in etc1_decode_block()
247 void etc_average_colors_subblock(const etc1_byte* pIn, etc1_uint32 inMask, in etc_average_colors_subblock() argument
263 const etc1_byte* p = pIn + i * 3; in etc_average_colors_subblock()
280 const etc1_byte* p = pIn + i * 3; in etc_average_colors_subblock()
299 const etc1_byte* pIn, etc1_uint32 *pLow, int bitIndex, in chooseModifier() argument
303 int pixelR = pIn[0]; in chooseModifier()
304 int pixelG = pIn[1]; in chooseModifier()
305 int pixelB = pIn[2]; in chooseModifier()
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/frameworks/native/opengl/include/ETC1/
Detc1.h44 void etc1_encode_block(const etc1_byte* pIn, etc1_uint32 validPixelMask, etc1_byte* pOut);
54 void etc1_decode_block(const etc1_byte* pIn, etc1_byte* pOut);
67 int etc1_encode_image(const etc1_byte* pIn, etc1_uint32 width, etc1_uint32 height,
78 int etc1_decode_image(const etc1_byte* pIn, etc1_byte* pOut,
/frameworks/av/media/libeffects/lvm/lib/Reverb/src/
DLVREV_Process.cpp164 LVM_FLOAT* pIn; in ReverbBlock() local
192 pIn = pInput; in ReverbBlock()
199 pIn = pTemp; in ReverbBlock()
202 Mult3s_Float(pIn, (LVM_FLOAT)LVREV_HEADROOM, pTemp, (LVM_INT16)NumSamples); in ReverbBlock()
/frameworks/av/media/libeffects/lvm/wrapper/Reverb/
DEffectReverb.cpp334 int process(effect_buffer_t* pIn, effect_buffer_t* pOut, int frameCount, ReverbContext* pContext) { in process() argument
369 static_assert(std::is_same<decltype(*pIn), decltype(*pContext->InFrames)>::value, in process()
371 memcpy(pContext->InFrames, pIn, frameCount * channels * sizeof(*pIn)); in process()
377 (process_buffer_t)pIn[channels * i] * REVERB_SEND_LEVEL; in process()
379 (process_buffer_t)pIn[channels * i + 1] * REVERB_SEND_LEVEL; in process()
384 (process_buffer_t)pIn[i] * REVERB_SEND_LEVEL; in process()
415 pContext->OutFrames[FCC_2 * i] += pIn[channels * i]; in process()
416 pContext->OutFrames[FCC_2 * i + 1] += pIn[channels * i + 1]; in process()
421 pContext->OutFrames[FCC_2 * i] += pIn[i]; in process()
422 pContext->OutFrames[FCC_2 * i + 1] += pIn[i]; in process()
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/frameworks/base/core/java/android/hardware/camera2/params/
DTonemapCurve.java198 final float pIn = curve[index * POINT_SIZE + OFFSET_POINT_IN]; in getPoint() local
201 return new PointF(pIn, pOut); in getPoint()
/frameworks/compile/mclinker/lib/Support/
DDirectory.cpp197 DirIterator DirIterator::operator++(int pIn) { in operator ++() argument
/frameworks/av/media/libeffects/dynamicsproc/dsp/
DDPFrequency.cpp374 const float *pIn = in; in processSamples() local
391 mChannelBuffers[ch].cBInput.write(*pIn++); in processSamples()
/frameworks/rs/support/jni/
Dandroid_renderscript_RenderScript.cpp2210 void* pIn = NULL; in nIncAllocationCreateTyped() local
2213 pIn = dispatchTab.AllocationGetPointer((RsContext)con, (RsAllocation)alloc, 0, in nIncAllocationCreateTyped()
2235 (uintptr_t)pIn, requiredAlignment); in nIncAllocationCreateTyped()
/frameworks/av/media/libeffects/lvm/wrapper/Bundle/
DEffectBundle.cpp631 int LvmBundle_process(effect_buffer_t* pIn, effect_buffer_t* pOut, int frameCount, in LvmBundle_process() argument
660 pIn, /* Input buffer */ in LvmBundle_process()