Searched refs:targetAmount (Results 1 – 2 of 2) sorted by relevance
792 float targetAmount = 0.0f; in setVisibleState() local795 targetAmount = 1.0f; in setVisibleState()799 if (targetAmount != currentAmount) { in setVisibleState()801 currentAmount, targetAmount); in setVisibleState()816 targetAmount = visibleState == STATE_ICON ? 2.0f : 0.0f; in setVisibleState()819 targetAmount = 1.0f; in setVisibleState()823 if (targetAmount != currentAmount) { in setVisibleState()825 currentAmount, targetAmount); in setVisibleState()
474 public void animateOverScrollToAmount(float targetAmount, final boolean onTop, in animateOverScrollToAmount() argument477 if (targetAmount == startOverScrollAmount) { in animateOverScrollToAmount()482 targetAmount); in animateOverScrollToAmount()