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Searched refs:transformationMatrix (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/input/
DSpriteController.cpp234 update.state.transformationMatrix.dsdx, in doUpdateSprites()
235 update.state.transformationMatrix.dtdx, in doUpdateSprites()
236 update.state.transformationMatrix.dsdy, in doUpdateSprites()
237 update.state.transformationMatrix.dtdy); in doUpdateSprites()
429 if (mLocked.state.transformationMatrix != matrix) { in setTransformationMatrix()
430 mLocked.state.transformationMatrix = matrix; in setTransformationMatrix()
DSpriteController.h168 SpriteTransformationMatrix transformationMatrix; member