Searched refs:transformationMatrix (Results 1 – 2 of 2) sorted by relevance
234 update.state.transformationMatrix.dsdx, in doUpdateSprites()235 update.state.transformationMatrix.dtdx, in doUpdateSprites()236 update.state.transformationMatrix.dsdy, in doUpdateSprites()237 update.state.transformationMatrix.dtdy); in doUpdateSprites()429 if (mLocked.state.transformationMatrix != matrix) { in setTransformationMatrix()430 mLocked.state.transformationMatrix = matrix; in setTransformationMatrix()
168 SpriteTransformationMatrix transformationMatrix; member