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Searched refs:vertRight (Results 1 – 1 of 1) sorted by relevance

/frameworks/av/cmds/screenrecord/
DTextRenderer.cpp205 float vertRight = x + glyphWidth * mScale; in drawString() local
220 vertices[off + 2] = vertRight; in drawString()
226 vertices[off + 8] = vertRight; in drawString()
228 vertices[off + 10] = vertRight; in drawString()