Searched refs:checkGlErrors (Results 1 – 3 of 3) sorted by relevance
203 GLHelper.checkGlErrors("glTexImage2D"); in setupTextureForFramebuffer()206 GLHelper.checkGlErrors("glFramebufferTexture2D"); in setupTextureForFramebuffer()214 GLHelper.checkGlErrors("glDeleteTextures"); in deleteFramebufferTexture()222 GLHelper.checkGlErrors("glDeleteBuffers"); in deleteFrameBuffer()230 GLHelper.checkGlErrors("glDeleteProgram"); in deletePrograms()232 GLHelper.checkGlErrors("glDeleteProgram"); in deletePrograms()283 GLHelper.checkGlErrors("glUseProgram"); in setupProgram()286 GLHelper.checkGlErrors("glActiveTexture"); in setupProgram()289 GLHelper.checkGlErrors("glBindTexture"); in setupProgram()299 GLHelper.checkGlErrors("glClear"); in renderToFramebuffer()[all …]
59 checkGlErrors("glCreateProgram"); in createProgram()67 checkGlErrors("glDeleteShader"); in createProgram()69 checkGlErrors("glDeleteShader"); in createProgram()72 checkGlErrors("glLinkProgram"); in createProgram()90 checkGlErrors("glBindTexture"); in createAndBindTextureObject()116 checkGlErrors("glGenFramebuffers"); in createAndBindFramebuffer()121 checkGlErrors("glBindFramebuffer"); in createAndBindFramebuffer()173 public static boolean checkGlErrors(String func) { in checkGlErrors() method in GLHelper191 checkGlErrors("glCompileShader"); in compileShader()
177 GLHelper.checkGlErrors("glDeleteTextures"); in deleteScreenshotTexture()