Searched refs:cornerFrequencies (Results 1 – 1 of 1) sorted by relevance
347 private float cornerFrequencies[] = new float[vertexCount]; field in ColorsGLRenderer.Square358 cornerFrequencies[i] = 1f + (float)(Math.random() * 5); in Square()414 final float freq = (float) Math.sin(2 * Math.PI * t / cornerFrequencies[i]); in draw()