Searched refs:mFrameNum (Results 1 – 1 of 1) sorted by relevance
66 private int mFrameNum = 0; field in ColorsGLRenderer86 mFrameNum = 0; in start()104 mFrameNum += 1; in doFrame()107 if (mFrameNum == 1) { in doFrame()122 if (0 == (mFrameNum % 10)) { in doFrame()123 LOG("frame %d fps=%d", mFrameNum, fps); in doFrame()