Searched refs:mSTMatrix (Results 1 – 2 of 2) sorted by relevance
39 memset(mSTMatrix, 0.0, 16*sizeof(float)); in SurfaceTextureRenderer()40 mSTMatrix[0] = 1.0f; in SurfaceTextureRenderer()41 mSTMatrix[5] = 1.0f; in SurfaceTextureRenderer()42 mSTMatrix[10] = 1.0f; in SurfaceTextureRenderer()43 mSTMatrix[15] = 1.0f; in SurfaceTextureRenderer()79 memcpy(mSTMatrix, stmat, 16*sizeof(float)); in SetSTMatrix()140 glUniformMatrix4fv(muSTMatrixHandle, 1, GL_FALSE, mSTMatrix); in DrawTexture()
41 GLfloat mSTMatrix[16]; variable