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Searched refs:mSTMatrix (Results 1 – 2 of 2) sorted by relevance

/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
DSurfaceTextureRenderer.cpp39 memset(mSTMatrix, 0.0, 16*sizeof(float)); in SurfaceTextureRenderer()
40 mSTMatrix[0] = 1.0f; in SurfaceTextureRenderer()
41 mSTMatrix[5] = 1.0f; in SurfaceTextureRenderer()
42 mSTMatrix[10] = 1.0f; in SurfaceTextureRenderer()
43 mSTMatrix[15] = 1.0f; in SurfaceTextureRenderer()
79 memcpy(mSTMatrix, stmat, 16*sizeof(float)); in SetSTMatrix()
140 glUniformMatrix4fv(muSTMatrixHandle, 1, GL_FALSE, mSTMatrix); in DrawTexture()
DSurfaceTextureRenderer.h41 GLfloat mSTMatrix[16]; variable