Searched refs:mUVerticalResolutionLoc (Results 1 – 1 of 1) sorted by relevance
86 private final int mUVerticalResolutionLoc; field in BlurTextureProgram147 mUVerticalResolutionLoc = GLES30.glGetUniformLocation(mVerticalBlurProgram, "uResolution"); in BlurTextureProgram()261 GLES30.glUniform3fv(mUVerticalResolutionLoc, 1, mResolutionBuffer); in setVerticalUniformsAndAttributes()