Searched refs:trapezoidSlotOffset (Results 1 – 1 of 1) sorted by relevance
411 final float trapezoidSlotOffset = mTrapezoidHOffset + mDividerWidth * .5f; in drawVerticalDividers() local419 mTrapezoidSlots[index].mLeft = round(startX + trapezoidSlotOffset); in drawVerticalDividers()420 mTrapezoidSlots[index].mRight = round(nextX - trapezoidSlotOffset); in drawVerticalDividers()