Searched refs:vAt (Results 1 – 1 of 1) sorted by relevance
75 android::vec3 vAt = unitVectorFromPitchAndYaw(cam.pitch, cam.yaw); in cameraLookMatrix() local77 android::vec3 vUp = -cross(vAt, vRt); in cameraLookMatrix()87 Result[0][2] =-vAt.x; in cameraLookMatrix()88 Result[1][2] =-vAt.y; in cameraLookMatrix()89 Result[2][2] =-vAt.z; in cameraLookMatrix()92 Result[3][2] = dot(vAt, eye); in cameraLookMatrix()