Searched refs:set_addressed_player_request (Results 1 – 5 of 5) sorted by relevance
40 TestSetAddrPlayerPacket::Make(set_addressed_player_request); in TEST()47 TestSetAddrPlayerPacket::Make(set_addressed_player_request); in TEST()52 auto packet_copy = set_addressed_player_request; in TEST()
329 std::vector<uint8_t> set_addressed_player_request = { variable
38 TestSetAddrPlayerPacket::Make(set_addressed_player_request); in LLVMFuzzerTestOneInput()
193 auto set_addressed_player_request = Packet::Specialize<SetAddressedPlayerRequest>(pkt); in VendorPacketHandler() local195 if (!set_addressed_player_request->IsValid()) { in VendorPacketHandler()203 label, set_addressed_player_request)); in VendorPacketHandler()
1215 auto request = TestAvrcpPacket::Make(set_addressed_player_request); in TEST_F()