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1 // Copyright 2019 Google LLC
2 //
3 // This source code is licensed under the BSD-style license found in the
4 // LICENSE file in the root directory of this source tree.
5 
6 #include <assert.h>
7 #include <stddef.h>
8 
9 #include <math.h>
10 
11 #include <xnnpack/common.h>
12 #include <xnnpack/math-stubs.h>
13 
14 #include <fp16/bitcasts.h>
15 
16 
17 // Table of exp2(k / 2048) values decremented (as integer) by (k << 12), k = 0..2048
18 extern XNN_INTERNAL const uint32_t xnn_table_exp2minus_k_over_2048[2048];
19 
xnn_math_f32_sigmoid__scalar_rr2_lut2048_p1_div(size_t n,const float * input,float * output)20 void xnn_math_f32_sigmoid__scalar_rr2_lut2048_p1_div(
21     size_t n,
22     const float* input,
23     float* output)
24 {
25   assert(n % sizeof(float) == 0);
26 
27   // Large number such that ulp(magic bias) == exp2(-11)
28   const float vmagic_bias = 0x1.800000p12f;
29   const float vminus_log2e = -0x1.715476p0f;
30   // Mask for the lowest 11 bits
31   const uint32_t vindex_mask = UINT32_C(0x7FF);
32   // Last 13 bits are zeroes
33   const float vln2_hi = 0x1.600000p-1f;
34   const float vln2_lo = 0x1.7217F8p-8f;
35   // Coefficient of polynomial approximation of exp(-t) ~ 1 + t * c1 on [-log(2)/2048, log(2)/2048]
36   const float vc1 = -0x1.FFFFFEp-1f;
37   const float vone = 1.0f;
38   // The largest z for which sigmoidf(-z) is normalized.
39   // This number is also the largest z for which expf(-z) is normalized.
40   const float vdenorm_cutoff = 0x1.5D589Ep+6f;
41 
42   for (; n != 0; n -= sizeof(float)) {
43     const float vx = *input++;
44 
45     // General structure of the algorithm:
46     //
47     //           / exp(x) / (1 + exp(x)) if x <= 0
48     //   f[x] :=
49     //           \ 1 - f[-x] if x >= 0
50     //
51     // First we compute f[-z] := exp(-z) / (1 + exp(-z)) where z = abs(x),
52     // then replace result with 1 - f[-z] if x >= 0.
53     const float vz = fabsf(vx);
54 
55     // Compute reduced argument n := round(-z / log(2), 11).
56     // We do it by adding a large number (magic bias), which cause rounding of the result to integer, then subtracing
57     // the large number back. The trick with adding large number is valid only within certain bounds
58     // (|-z / log(2)| <= 2**11, i.e. |z| <= 0x1.62E43p+10 = 1419.5654296875), but that is acceptable, because inputs x
59     // outside of [-87.336544, 17.328678] (i.e. z outsize [0, 87.336544]) underflow or saturate sigmoidf(x). We fixup
60     // the result for such inputs at the very end of the algorithm.
61     float vn = vz * vminus_log2e + vmagic_bias;
62 
63     // Create a floating-point number s (scale) such that s := 2**n for such inputs that sigmoidf(-z) is normalized,
64     // i.e. 0 <= z <= 87.33642. As n has 11 fractional bits, we split s == 2**n = 2**int(n) * 2**frac(n). We create s
65     // in two steps:
66     // 1. Fetch 2**frac(n) from the table using the 11 low bits of n, as integer. Note that the fetched values are in
67     //    the [1.0, 2.0) range, i.e. their floating-point exponent is 0.
68     // 2. Adjust fecthed value by addition of int(n) to its floating-point exponent. The result is always a normalized
69     //    number, because for 0 <= z <= 87.33642 (inputs for which sigmoidf(z) is normalized) we have
70     //    -126 <= int(n) <= 0, and thus the adjusted exponent is not lower than -126.
71     //
72     // Shift bits 11:19 into 23:31 (position of floating-point exponent).
73     const uint32_t ve = fp32_to_bits(vn) << 12;
74 
75     // Use bits 0:11 of n, as integer, as an index for table lookup of l := 2**frac(n).
76     const uint32_t vidx = fp32_to_bits(vn) & vindex_mask;
77     // Adjust exponent of the value l fetched from the table to get the final s value.
78     const float vs = fp32_from_bits(xnn_table_exp2minus_k_over_2048[vidx] + ve);
79 
80     // Subtract the large number back to get the final n := round(-z / log(2), 11) as a floating-point number.
81     vn -= vmagic_bias;
82 
83     // Compute reduced argument t := (z + n * log(2)). Note that -t = -z - n * log(2).
84     // Use Cody-Waite range reduction method (note two constants to represent log(2)) to improve accuracy.
85     float vt = vn * vln2_hi + vz;
86     vt = vn * vln2_lo + vt;
87 
88     // Compute degree-1 polynomial approximation for exp(-t) on [-log(2)/2048, log(2)/2048]:
89     //   P(t) = 1 + t * c1 = 1 + p
90     const float vp = vt * vc1;
91 
92     // Reconstruct the exp(-z) value:
93     //   e = s * (1 + t * c1)
94     //     = s * (1 + p)
95     //     = s + s * p
96     const float vy = vp * vs + vs;
97 
98     // Reconstruct sigmoid(-z) = exp(-z) / (1.0 + exp(-z))
99     float vf = vy / (vy + vone);
100 
101     // For inputs below denormal cutoff, replace output with +0.0f.
102     // Note that for NaN inputs, comparison result is false, and outputs are left unchanged.
103     if XNN_UNPREDICTABLE(vz > vdenorm_cutoff) {
104       vf = 0.0f;
105     }
106 
107     // Reconstruct sigmoid(x) = x < 0 ? sigmoid(-z) : 1.0 - sigmoid(-z)
108     if XNN_UNPREDICTABLE(vx > 0.0f) {
109       vf = vone - vf;
110     }
111 
112     *output++ = vf;
113   }
114 }
115