1# Copyright 2019 The ANGLE Project Authors. All rights reserved. 2# Use of this source code is governed by a BSD-style license that can be 3# found in the LICENSE file. 4 5# We are building SwiftShader in ANGLE 6swiftshader_standalone = false 7 8# Path to SwiftShader 9swiftshader_dir = "//third_party/SwiftShader" 10 11# Paths to SwiftShader dependencies 12swiftshader_spirv_tools_dir = "//third_party/vulkan-deps/spirv-tools/src" 13