1invalidSwizzle.vert 2ERROR: 0:7: 'rr' : does not apply to this type: uniform sampler2D 3ERROR: 0:7: '=' : cannot convert from ' uniform sampler2D' to ' temp 2-component vector of float' 4ERROR: 0:8: 'xx' : does not apply to this type: global void 5ERROR: 0:9: 'xy' : does not apply to this type: global void 6ERROR: 4 compilation errors. No code generated. 7 8 9Shader version: 420 10ERROR: node is still EOpNull! 110:6 Function Definition: main( ( global void) 120:6 Function Parameters: 130:? Sequence 140:8 Function Call: f( ( global void) 150:9 Function Call: f( ( global void) 160:? Linker Objects 170:? 's' ( uniform sampler2D) 180:? 'gl_VertexID' ( gl_VertexId int VertexId) 190:? 'gl_InstanceID' ( gl_InstanceId int InstanceId) 20 21 22Linked vertex stage: 23 24ERROR: Linking vertex stage: No function definition (body) found: 25 f( 26 27Shader version: 420 28ERROR: node is still EOpNull! 290:6 Function Definition: main( ( global void) 300:6 Function Parameters: 310:? Sequence 320:8 Function Call: f( ( global void) 330:9 Function Call: f( ( global void) 340:? Linker Objects 350:? 's' ( uniform sampler2D) 360:? 'gl_VertexID' ( gl_VertexId int VertexId) 370:? 'gl_InstanceID' ( gl_InstanceId int InstanceId) 38 39