1 // RUN: %clang_cc1 -faltivec -triple powerpc-unknown-unknown -emit-llvm %s -o - | FileCheck %s
2
3 // Check initialization
4
5 vector int test0 = (vector int)(1); // CHECK: @test0 = global <4 x i32> <i32 1, i32 1, i32 1, i32 1>
6 vector float test1 = (vector float)(1.0); // CHECK: @test1 = global <4 x float> <float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}>
7
8 // CHECK: @v1 = global <16 x i8> <i8 0, i8 0, i8 0, i8 1, i8 0, i8 0, i8 0, i8 2, i8 0, i8 0, i8 0, i8 3, i8 0, i8 0, i8 0, i8 4>
9 vector char v1 = (vector char)((vector int)(1, 2, 3, 4));
10 // CHECK: @v2 = global <16 x i8> <i8 63, i8 -128, i8 0, i8 0, i8 64, i8 0, i8 0, i8 0, i8 64, i8 64, i8 0, i8 0, i8 64, i8 -128, i8 0, i8 0>
11 vector char v2 = (vector char)((vector float)(1.0f, 2.0f, 3.0f, 4.0f));
12 // CHECK: @v3 = global <16 x i8> <i8 0, i8 0, i8 0, i8 97, i8 0, i8 0, i8 0, i8 98, i8 0, i8 0, i8 0, i8 99, i8 0, i8 0, i8 0, i8 100>
13 vector char v3 = (vector char)((vector int)('a', 'b', 'c', 'd'));
14 // CHECK: @v4 = global <4 x i32> <i32 16909060, i32 0, i32 0, i32 0>
15 vector int v4 = (vector char){1, 2, 3, 4};
16
test2()17 void test2()
18 {
19 vector int vi;
20 vector float vf;
21 vi = (vector int)(1); // CHECK: <i32 1, i32 1, i32 1, i32 1>
22 vf = (vector float)(1.0); // CHECK: <float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}>
23 vi = (vector int)(1, 2, 3, 4); // CHECK: <i32 1, i32 2, i32 3, i32 4>
24 vi = (vector int)(1, 2, 3, 4, 5); // CHECK: <i32 1, i32 2, i32 3, i32 4>
25
26 vi = (vector int){1}; // CHECK: <i32 1, i32 0, i32 0, i32 0>
27 vi = (vector int){1, 2}; // CHECK: <i32 1, i32 2, i32 0, i32 0>
28 vi = (vector int){1, 2, 3, 4}; // CHECK: <i32 1, i32 2, i32 3, i32 4>
29
30 }
31
32 // Check pre/post increment/decrement
test3()33 void test3() {
34 vector int vi;
35 vi++; // CHECK: add <4 x i32> {{.*}} <i32 1, i32 1, i32 1, i32 1>
36 vector unsigned int vui;
37 --vui; // CHECK: add <4 x i32> {{.*}} <i32 -1, i32 -1, i32 -1, i32 -1>
38 vector float vf;
39 vf++; // CHECK: fadd <4 x float> {{.*}} <float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}>
40 }
41