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1; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
2; RUN: llc -mtriple=mipsel-unknown-linux-gnu -relocation-model=pic \
3; RUN:     -mips-jalr-reloc=false < %s | FileCheck %s
4
5%0 = type { i8, i16, i32, i64, double, i32, [4 x i8] }
6%struct.S1 = type { i8, i16, i32, i64, double, i32 }
7%struct.S2 = type { [4 x i32] }
8%struct.S3 = type { i8 }
9
10@f1.s1 = internal unnamed_addr constant %0 { i8 1, i16 2, i32 3, i64 4, double 5.000000e+00, i32 6, [4 x i8] undef }, align 8
11@f1.s2 = internal unnamed_addr constant %struct.S2 { [4 x i32] [i32 7, i32 8, i32 9, i32 10] }, align 4
12
13define void @f1() nounwind {
14; CHECK-LABEL: f1:
15; CHECK:       # %bb.0: # %entry
16; CHECK-NEXT:    lui $2, %hi(_gp_disp)
17; CHECK-NEXT:    addiu $2, $2, %lo(_gp_disp)
18; CHECK-NEXT:    addiu $sp, $sp, -64
19; CHECK-NEXT:    sw $ra, 60($sp) # 4-byte Folded Spill
20; CHECK-NEXT:    sw $18, 56($sp) # 4-byte Folded Spill
21; CHECK-NEXT:    sw $17, 52($sp) # 4-byte Folded Spill
22; CHECK-NEXT:    sw $16, 48($sp) # 4-byte Folded Spill
23; CHECK-NEXT:    addu $16, $2, $25
24; CHECK-NEXT:    lw $17, %got(f1.s1)($16)
25; CHECK-NEXT:    addiu $18, $17, %lo(f1.s1)
26; CHECK-NEXT:    lw $1, 12($18)
27; CHECK-NEXT:    lw $2, 16($18)
28; CHECK-NEXT:    lw $3, 20($18)
29; CHECK-NEXT:    lw $4, 24($18)
30; CHECK-NEXT:    lw $5, 28($18)
31; CHECK-NEXT:    sw $5, 36($sp)
32; CHECK-NEXT:    sw $4, 32($sp)
33; CHECK-NEXT:    sw $3, 28($sp)
34; CHECK-NEXT:    sw $2, 24($sp)
35; CHECK-NEXT:    sw $1, 20($sp)
36; CHECK-NEXT:    lw $1, 8($18)
37; CHECK-NEXT:    sw $1, 16($sp)
38; CHECK-NEXT:    lw $6, %lo(f1.s1)($17)
39; CHECK-NEXT:    lw $7, 4($18)
40; CHECK-NEXT:    lw $1, %got($CPI0_0)($16)
41; CHECK-NEXT:    lwc1 $f12, %lo($CPI0_0)($1)
42; CHECK-NEXT:    lw $25, %call16(callee1)($16)
43; CHECK-NEXT:    jalr $25
44; CHECK-NEXT:    move $gp, $16
45; CHECK-NEXT:    lw $1, %got(f1.s2)($16)
46; CHECK-NEXT:    addiu $2, $1, %lo(f1.s2)
47; CHECK-NEXT:    lw $7, 12($2)
48; CHECK-NEXT:    lw $6, 8($2)
49; CHECK-NEXT:    lw $5, 4($2)
50; CHECK-NEXT:    lw $4, %lo(f1.s2)($1)
51; CHECK-NEXT:    lw $25, %call16(callee2)($16)
52; CHECK-NEXT:    jalr $25
53; CHECK-NEXT:    move $gp, $16
54; CHECK-NEXT:    addiu $1, $zero, 11
55; CHECK-NEXT:    lw $2, %got($CPI0_1)($16)
56; CHECK-NEXT:    lwc1 $f12, %lo($CPI0_1)($2)
57; CHECK-NEXT:    sb $1, 40($sp)
58; CHECK-NEXT:    lw $1, 16($18)
59; CHECK-NEXT:    lw $2, 20($18)
60; CHECK-NEXT:    lw $3, 24($18)
61; CHECK-NEXT:    lw $4, 28($18)
62; CHECK-NEXT:    sw $4, 36($sp)
63; CHECK-NEXT:    sw $3, 32($sp)
64; CHECK-NEXT:    sw $2, 28($sp)
65; CHECK-NEXT:    sw $1, 24($sp)
66; CHECK-NEXT:    lw $1, 12($18)
67; CHECK-NEXT:    sw $1, 20($sp)
68; CHECK-NEXT:    lw $1, 8($18)
69; CHECK-NEXT:    sw $1, 16($sp)
70; CHECK-NEXT:    lw $7, 4($18)
71; CHECK-NEXT:    lw $6, %lo(f1.s1)($17)
72; CHECK-NEXT:    lbu $5, 40($sp)
73; CHECK-NEXT:    lw $25, %call16(callee3)($16)
74; CHECK-NEXT:    jalr $25
75; CHECK-NEXT:    move $gp, $16
76; CHECK-NEXT:    lw $16, 48($sp) # 4-byte Folded Reload
77; CHECK-NEXT:    lw $17, 52($sp) # 4-byte Folded Reload
78; CHECK-NEXT:    lw $18, 56($sp) # 4-byte Folded Reload
79; CHECK-NEXT:    lw $ra, 60($sp) # 4-byte Folded Reload
80; CHECK-NEXT:    jr $ra
81; CHECK-NEXT:    addiu $sp, $sp, 64
82entry:
83  %agg.tmp10 = alloca %struct.S3, align 4
84  call void @callee1(float 2.000000e+01, %struct.S1* byval(%struct.S1) bitcast (%0* @f1.s1 to %struct.S1*)) nounwind
85  call void @callee2(%struct.S2* byval(%struct.S2) @f1.s2) nounwind
86  %tmp11 = getelementptr inbounds %struct.S3, %struct.S3* %agg.tmp10, i32 0, i32 0
87  store i8 11, i8* %tmp11, align 4
88  call void @callee3(float 2.100000e+01, %struct.S3* byval(%struct.S3) %agg.tmp10, %struct.S1* byval(%struct.S1) bitcast (%0* @f1.s1 to %struct.S1*)) nounwind
89  ret void
90}
91
92declare void @callee1(float, %struct.S1* byval(%struct.S1))
93
94declare void @callee2(%struct.S2* byval(%struct.S2))
95
96declare void @callee3(float, %struct.S3* byval(%struct.S3), %struct.S1* byval(%struct.S1))
97
98define void @f2(float %f, %struct.S1* nocapture byval(%struct.S1) %s1) nounwind {
99; CHECK-LABEL: f2:
100; CHECK:       # %bb.0: # %entry
101; CHECK-NEXT:    lui $2, %hi(_gp_disp)
102; CHECK-NEXT:    addiu $2, $2, %lo(_gp_disp)
103; CHECK-NEXT:    addiu $sp, $sp, -48
104; CHECK-NEXT:    sw $ra, 44($sp) # 4-byte Folded Spill
105; CHECK-NEXT:    addu $gp, $2, $25
106; CHECK-NEXT:    sw $6, 56($sp)
107; CHECK-NEXT:    sw $7, 60($sp)
108; CHECK-NEXT:    lw $4, 80($sp)
109; CHECK-NEXT:    ldc1 $f0, 72($sp)
110; CHECK-NEXT:    lw $1, 64($sp)
111; CHECK-NEXT:    lw $2, 68($sp)
112; CHECK-NEXT:    lh $3, 58($sp)
113; CHECK-NEXT:    sll $5, $6, 24
114; CHECK-NEXT:    sra $5, $5, 24
115; CHECK-NEXT:    swc1 $f12, 36($sp)
116; CHECK-NEXT:    sw $5, 32($sp)
117; CHECK-NEXT:    sw $3, 28($sp)
118; CHECK-NEXT:    sw $2, 20($sp)
119; CHECK-NEXT:    sw $1, 16($sp)
120; CHECK-NEXT:    sw $7, 24($sp)
121; CHECK-NEXT:    mfc1 $6, $f0
122; CHECK-NEXT:    lw $25, %call16(callee4)($gp)
123; CHECK-NEXT:    jalr $25
124; CHECK-NEXT:    mfc1 $7, $f1
125; CHECK-NEXT:    lw $ra, 44($sp) # 4-byte Folded Reload
126; CHECK-NEXT:    jr $ra
127; CHECK-NEXT:    addiu $sp, $sp, 48
128entry:
129  %i2 = getelementptr inbounds %struct.S1, %struct.S1* %s1, i32 0, i32 5
130  %tmp = load i32, i32* %i2, align 4
131  %d = getelementptr inbounds %struct.S1, %struct.S1* %s1, i32 0, i32 4
132  %tmp1 = load double, double* %d, align 8
133  %ll = getelementptr inbounds %struct.S1, %struct.S1* %s1, i32 0, i32 3
134  %tmp2 = load i64, i64* %ll, align 8
135  %i = getelementptr inbounds %struct.S1, %struct.S1* %s1, i32 0, i32 2
136  %tmp3 = load i32, i32* %i, align 4
137  %s = getelementptr inbounds %struct.S1, %struct.S1* %s1, i32 0, i32 1
138  %tmp4 = load i16, i16* %s, align 2
139  %c = getelementptr inbounds %struct.S1, %struct.S1* %s1, i32 0, i32 0
140  %tmp5 = load i8, i8* %c, align 1
141  tail call void @callee4(i32 %tmp, double %tmp1, i64 %tmp2, i32 %tmp3, i16 signext %tmp4, i8 signext %tmp5, float %f) nounwind
142  ret void
143}
144
145declare void @callee4(i32, double, i64, i32, i16 signext, i8 signext, float)
146
147define void @f3(%struct.S2* nocapture byval(%struct.S2) %s2) nounwind {
148; CHECK-LABEL: f3:
149; CHECK:       # %bb.0: # %entry
150; CHECK-NEXT:    lui $2, %hi(_gp_disp)
151; CHECK-NEXT:    addiu $2, $2, %lo(_gp_disp)
152; CHECK-NEXT:    addiu $sp, $sp, -48
153; CHECK-NEXT:    sw $ra, 44($sp) # 4-byte Folded Spill
154; CHECK-NEXT:    addu $gp, $2, $25
155; CHECK-NEXT:    sw $7, 60($sp)
156; CHECK-NEXT:    sw $6, 56($sp)
157; CHECK-NEXT:    sw $5, 52($sp)
158; CHECK-NEXT:    sw $4, 48($sp)
159; CHECK-NEXT:    addiu $1, $zero, 3
160; CHECK-NEXT:    addiu $2, $zero, 4
161; CHECK-NEXT:    addiu $3, $zero, 5
162; CHECK-NEXT:    lui $5, 16576
163; CHECK-NEXT:    sw $5, 36($sp)
164; CHECK-NEXT:    sw $3, 32($sp)
165; CHECK-NEXT:    sw $2, 28($sp)
166; CHECK-NEXT:    sw $1, 16($sp)
167; CHECK-NEXT:    sw $7, 24($sp)
168; CHECK-NEXT:    sw $zero, 20($sp)
169; CHECK-NEXT:    lw $1, %got($CPI2_0)($gp)
170; CHECK-NEXT:    ldc1 $f0, %lo($CPI2_0)($1)
171; CHECK-NEXT:    mfc1 $6, $f0
172; CHECK-NEXT:    lw $25, %call16(callee4)($gp)
173; CHECK-NEXT:    jalr $25
174; CHECK-NEXT:    mfc1 $7, $f1
175; CHECK-NEXT:    lw $ra, 44($sp) # 4-byte Folded Reload
176; CHECK-NEXT:    jr $ra
177; CHECK-NEXT:    addiu $sp, $sp, 48
178entry:
179  %arrayidx = getelementptr inbounds %struct.S2, %struct.S2* %s2, i32 0, i32 0, i32 0
180  %tmp = load i32, i32* %arrayidx, align 4
181  %arrayidx2 = getelementptr inbounds %struct.S2, %struct.S2* %s2, i32 0, i32 0, i32 3
182  %tmp3 = load i32, i32* %arrayidx2, align 4
183  tail call void @callee4(i32 %tmp, double 2.000000e+00, i64 3, i32 %tmp3, i16 signext 4, i8 signext 5, float 6.000000e+00) nounwind
184  ret void
185}
186
187define void @f4(float %f, %struct.S3* nocapture byval(%struct.S3) %s3, %struct.S1* nocapture byval(%struct.S1) %s1) nounwind {
188; CHECK-LABEL: f4:
189; CHECK:       # %bb.0: # %entry
190; CHECK-NEXT:    lui $2, %hi(_gp_disp)
191; CHECK-NEXT:    addiu $2, $2, %lo(_gp_disp)
192; CHECK-NEXT:    addiu $sp, $sp, -48
193; CHECK-NEXT:    sw $ra, 44($sp) # 4-byte Folded Spill
194; CHECK-NEXT:    addu $gp, $2, $25
195; CHECK-NEXT:    move $4, $7
196; CHECK-NEXT:    sw $6, 56($sp)
197; CHECK-NEXT:    sw $5, 52($sp)
198; CHECK-NEXT:    sw $7, 60($sp)
199; CHECK-NEXT:    lw $1, 80($sp)
200; CHECK-NEXT:    sll $2, $5, 24
201; CHECK-NEXT:    sra $2, $2, 24
202; CHECK-NEXT:    addiu $3, $zero, 4
203; CHECK-NEXT:    lui $5, 16576
204; CHECK-NEXT:    sw $5, 36($sp)
205; CHECK-NEXT:    sw $2, 32($sp)
206; CHECK-NEXT:    sw $3, 28($sp)
207; CHECK-NEXT:    sw $1, 24($sp)
208; CHECK-NEXT:    addiu $1, $zero, 3
209; CHECK-NEXT:    sw $1, 16($sp)
210; CHECK-NEXT:    sw $zero, 20($sp)
211; CHECK-NEXT:    lw $1, %got($CPI3_0)($gp)
212; CHECK-NEXT:    ldc1 $f0, %lo($CPI3_0)($1)
213; CHECK-NEXT:    mfc1 $6, $f0
214; CHECK-NEXT:    lw $25, %call16(callee4)($gp)
215; CHECK-NEXT:    jalr $25
216; CHECK-NEXT:    mfc1 $7, $f1
217; CHECK-NEXT:    lw $ra, 44($sp) # 4-byte Folded Reload
218; CHECK-NEXT:    jr $ra
219; CHECK-NEXT:    addiu $sp, $sp, 48
220entry:
221  %i = getelementptr inbounds %struct.S1, %struct.S1* %s1, i32 0, i32 2
222  %tmp = load i32, i32* %i, align 4
223  %i2 = getelementptr inbounds %struct.S1, %struct.S1* %s1, i32 0, i32 5
224  %tmp1 = load i32, i32* %i2, align 4
225  %c = getelementptr inbounds %struct.S3, %struct.S3* %s3, i32 0, i32 0
226  %tmp2 = load i8, i8* %c, align 1
227  tail call void @callee4(i32 %tmp, double 2.000000e+00, i64 3, i32 %tmp1, i16 signext 4, i8 signext %tmp2, float 6.000000e+00) nounwind
228  ret void
229}
230
231%struct.S4 = type { [4 x i32] }
232
233define void @f5(i64 %a0, %struct.S4* nocapture byval(%struct.S4) %a1) nounwind {
234; CHECK-LABEL: f5:
235; CHECK:       # %bb.0: # %entry
236; CHECK-NEXT:    lui $2, %hi(_gp_disp)
237; CHECK-NEXT:    addiu $2, $2, %lo(_gp_disp)
238; CHECK-NEXT:    addiu $sp, $sp, -32
239; CHECK-NEXT:    sw $ra, 28($sp) # 4-byte Folded Spill
240; CHECK-NEXT:    addu $gp, $2, $25
241; CHECK-NEXT:    sw $7, 44($sp)
242; CHECK-NEXT:    sw $6, 40($sp)
243; CHECK-NEXT:    sw $5, 20($sp)
244; CHECK-NEXT:    sw $4, 16($sp)
245; CHECK-NEXT:    lw $7, 52($sp)
246; CHECK-NEXT:    lw $6, 48($sp)
247; CHECK-NEXT:    lw $5, 44($sp)
248; CHECK-NEXT:    lw $25, %call16(f6)($gp)
249; CHECK-NEXT:    jalr $25
250; CHECK-NEXT:    lw $4, 40($sp)
251; CHECK-NEXT:    lw $ra, 28($sp) # 4-byte Folded Reload
252; CHECK-NEXT:    jr $ra
253; CHECK-NEXT:    addiu $sp, $sp, 32
254entry:
255  tail call void @f6(%struct.S4* byval(%struct.S4) %a1, i64 %a0) nounwind
256  ret void
257}
258
259declare void @f6(%struct.S4* nocapture byval(%struct.S4), i64)
260