1# Note: skips lists for CI are just a list of lines that, when 2# non-zero-length and not starting with '#', will regex match to 3# delete lines from the test list. Be careful. 4 5# Skip the perf/stress tests to keep runtime manageable 6dEQP-GLES[0-9]*.performance.* 7dEQP-GLES[0-9]*.stress.* 8 9# These are really slow on tiling architectures (including llvmpipe). 10dEQP-GLES[0-9]*.functional.flush_finish.* 11 12# unstable results (probably related to the iommu faults). 13dEQP-GLES3.functional.texture.filtering.3d.* 14dEQP-GLES3.functional.texture.vertex.3d.filtering.* 15dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_stencil 16dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_stencil 17dEQP-GLES31.functional.ubo.2_level_struct_array.single_buffer.packed_instance_array_fragment 18 19# These are in the xfails list (they usually do), but the random 20# behavior occasionally results in UnexpectedPass results. 21dEQP-GLES31.functional.separate_shader.random.99 22dEQP-GLES31.functional.separate_shader.random.69 23dEQP-GLES31.functional.separate_shader.random.119 24