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1# Note: skips lists for CI are just a list of lines that, when
2# non-zero-length and not starting with '#', will regex match to
3# delete lines from the test list.  Be careful.
4
5# Skip the perf/stress tests to keep runtime manageable
6dEQP-GLES[0-9]*.performance.*
7dEQP-GLES[0-9]*.stress.*
8
9# These are really slow on tiling architectures (including llvmpipe).
10dEQP-GLES[0-9]*.functional.flush_finish.*
11
12# unstable results (probably related to the iommu faults).
13dEQP-GLES3.functional.texture.filtering.3d.*
14dEQP-GLES3.functional.texture.vertex.3d.filtering.*
15dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_stencil
16dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_stencil
17dEQP-GLES31.functional.ubo.2_level_struct_array.single_buffer.packed_instance_array_fragment
18
19# These are in the xfails list (they usually do), but the random
20# behavior occasionally results in UnexpectedPass results.
21dEQP-GLES31.functional.separate_shader.random.99
22dEQP-GLES31.functional.separate_shader.random.69
23dEQP-GLES31.functional.separate_shader.random.119
24