1; RUN: ./amdgcn_glslc %s | FileCheck -check-prefix=GCN -check-prefix=FUNC %s 2 3; FUNC-LABEL: {{^}}@frexp: 4; GCN: main 5; GCN: v_interp_mov 6; GCN-DAG: v_frexp_mant_f32 7; GCN-DAG: v_frexp_exp_i32_f32 8; GCN-NEXT: epilog 9 10#shader fs frexp 11#version 400 12flat in float f; 13void main() { 14 gl_FragColor.x = frexp(f, gl_FragColor.y); 15} 16