• Home
Name Date Size #Lines LOC

..--

.github/03-May-2024-7962

apps/03-May-2024-26,19717,751

docs/03-May-2024-20,77717,934

include/oboe/03-May-2024-2,628711

prefab/03-May-2024-5048

samples/03-May-2024-65,76943,474

src/03-May-2024-11,0756,470

tests/03-May-2024-2,7261,946

.gitignoreD03-May-202472 97

AUTHORSD03-May-2024302 107

Android.bpD03-May-20244.8 KiB130126

CMakeLists.txtD03-May-20243.2 KiB9485

CONTRIBUTINGD03-May-202458 21

CONTRIBUTING.mdD03-May-20241.4 KiB2622

CONTRIBUTORSD03-May-2024545 1513

DoxyfileD03-May-2024105.7 KiB2,4831,930

LICENSED03-May-202411.1 KiB203169

METADATAD03-May-2024294 1514

MODULE_LICENSE_APACHE2D03-May-20240

NOTICED03-May-202411.1 KiB203169

OWNERSD03-May-202420 21

READMED03-May-202452 21

README.mdD03-May-20242.8 KiB5541

build_all_android.shD03-May-20242 KiB7032

prefab_build.shD03-May-20242.6 KiB9159

README

1Please see the README.md file for more information.
2

README.md

1# Oboe [![Build CI](https://github.com/google/oboe/workflows/Build%20CI/badge.svg)](https://github.com/google/oboe/actions)
2
3[![Introduction to Oboe video](docs/images/getting-started-video.jpg)](https://www.youtube.com/watch?v=csfHAbr5ilI&list=PLWz5rJ2EKKc_duWv9IPNvx9YBudNMmLSa)
4
5Oboe is a C++ library which makes it easy to build high-performance audio apps on Android. It was created primarily to allow developers to target a simplified API that works across multiple API levels back to API level 16 (Jelly Bean).
6
7## Features
8- Compatible with API 16 onwards - runs on 99% of Android devices
9- Chooses the audio API (OpenSL ES on API 16+ or AAudio on API 27+) which will give the best audio performance on the target Android device
10- Automatic latency tuning
11- Modern C++ allowing you to write clean, elegant code
12- Workarounds for some known issues
13- [Used by popular apps and frameworks](docs/AppsUsingOboe.md)
14
15## Documentation
16- [Getting Started Guide](docs/GettingStarted.md)
17- [Full Guide to Oboe](docs/FullGuide.md)
18- [API reference](https://google.github.io/oboe/reference)
19- [Tech Notes](docs/notes/)
20- [History of Audio features/bugs by Android version](docs/AndroidAudioHistory.md)
21- [Migration guide for apps using OpenSL ES](docs/OpenSLESMigration.md)
22- [Frequently Asked Questions](docs/FAQ.md) (FAQ)
23- [Our roadmap](https://github.com/google/oboe/milestones) - Vote on a feature/issue by adding a thumbs up to the first comment.
24
25### Community
26- Reddit: [r/androidaudiodev](https://www.reddit.com/r/androidaudiodev/)
27- StackOverflow: [#oboe](https://stackoverflow.com/questions/tagged/oboe)
28
29## Testing
30- [**OboeTester** app for measuring latency, glitches, etc.](https://github.com/google/oboe/tree/master/apps/OboeTester/docs)
31- [Oboe unit tests](https://github.com/google/oboe/tree/master/tests)
32
33## Videos
34- [Getting started with Oboe](https://www.youtube.com/playlist?list=PLWz5rJ2EKKc_duWv9IPNvx9YBudNMmLSa)
35- [Low Latency Audio - Because Your Ears Are Worth It](https://www.youtube.com/watch?v=8vOf_fDtur4) (Android Dev Summit '18)
36- [Winning on Android](https://www.youtube.com/watch?v=tWBojmBpS74) - How to optimize an Android audio app. (ADC '18)
37
38## Sample code and apps
39- Sample apps can be found in the [samples directory](samples).
40- A complete "effects processor" app called FXLab can  be found in the [apps/fxlab folder](apps/fxlab).
41- Also check out the [Rhythm Game codelab](https://codelabs.developers.google.com/codelabs/musicalgame-using-oboe/index.html#0).
42
43### Third party sample code
44- [Ableton Link integration demo](https://github.com/jbloit/AndroidLinkAudio) (author: jbloit)
45
46## Contributing
47We would love to receive your pull requests. Before we can though, please read the [contributing](CONTRIBUTING.md) guidelines.
48
49## Version history
50View the [releases page](../../releases).
51
52## License
53[LICENSE](LICENSE)
54
55